| Package | Description |
|---|---|
| gr.uoa.di.madgik.execution.engine | |
| gr.uoa.di.madgik.execution.event | |
| gr.uoa.di.madgik.execution.plan.element.invocable | |
| gr.uoa.di.madgik.execution.utils |
| Modifier and Type | Method and Description |
|---|---|
ExecutionStateEvent |
ExecutionHandle.GetEvent(ExecutionStateEvent.EventName Event)
Gets the event.
|
| Modifier and Type | Method and Description |
|---|---|
Collection<ExecutionStateEvent> |
ExecutionHandle.GetEvents()
Gets the events.
|
| Modifier and Type | Method and Description |
|---|---|
void |
ExecutionHandle.EmitEvent(ExecutionStateEvent Event)
Emit event.
|
| Modifier and Type | Class and Description |
|---|---|
class |
ExecutionCancelStateEvent
Event signaling that the execution of a plan is canceled
|
class |
ExecutionCompletedStateEvent
Event signaling that the execution of a plan has completed
|
class |
ExecutionExternalProgressReportStateEvent
Event signaling the progress of the execution of an external to the engine element.
|
class |
ExecutionPauseStateEvent
Event signaling that the execution of a plan should be paused
|
class |
ExecutionPerformanceReportStateEvent
Event signaling some performance related measurements after the completion of some plan element.
|
class |
ExecutionProgressReportStateEvent
Event signaling the progress of the execution of a plan element.
|
class |
ExecutionResumeStateEvent
Event signaling that the execution of a plan should resume after being paused
|
class |
ExecutionStartedStateEvent
Event signaling that the execution of a plan has started
|
| Modifier and Type | Field and Description |
|---|---|
ExecutionStateEvent |
NozzleEventPayload.ExecutionEngineEvent |
| Constructor and Description |
|---|
NozzleEventPayload(ExecutionStateEvent ExecutionEngineEvent) |
| Modifier and Type | Method and Description |
|---|---|
static ExecutionStateEvent |
ExecutionEventUtils.DeserializeEvent(byte[] payload) |
| Modifier and Type | Method and Description |
|---|---|
static byte[] |
ExecutionEventUtils.SerializeEvent(ExecutionStateEvent event) |
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