State.Created, State.Done, State.Failed, State.Running, State.Suspended| Modifier and Type | Field and Description |
|---|---|
static State.Created |
INSTANCE |
| Constructor and Description |
|---|
State.Created() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addPrevious(List<State> previous)
Adds the states from which a handler may transition to this state.
|
equals, getLifetimeEvent, getPrevious, hashCode, onEnter, onExit, toStringpublic static final State.Created INSTANCE
protected void addPrevious(List<State> previous)
StateaddPrevious in class Stateprevious - the previous states.Copyright © 2015. All Rights Reserved.