PREVIOUS - the type of component handler which immediately precedes the connector.NEXT - the type of component handler which immediately follows the connector.public abstract class GCUBEHandlerConnector<T,PREVIOUS extends GCUBEIHandler<? extends T>,NEXT extends GCUBEIHandler<? extends T>> extends GCUBEHandler<T>
| Modifier and Type | Field and Description |
|---|---|
protected NEXT |
next
The component handler which follows the connector.
|
protected PREVIOUS |
previous
The component handler which precedes the connector.
|
handled, logger, producer| Constructor and Description |
|---|
GCUBEHandlerConnector() |
| Modifier and Type | Method and Description |
|---|---|
abstract void |
connect()
|
NEXT |
getNext()
Return the component handler which follows the connector.
|
PREVIOUS |
getPrevious()
Return the component handler which precedes the connector.
|
void |
run()
Executes the task implemented by the handler.
|
clearBlackboard, getBlackboard, getHandled, getId, getLogger, getName, getScopeManager, getSecurityManager, getState, notify, setBlackboard, setHandled, setLogger, setName, setScopeManager, setSecurityManager, setState, subscribe, undo, unsubscribeprotected PREVIOUS extends GCUBEIHandler<? extends T> previous
protected NEXT extends GCUBEIHandler<? extends T> next
public PREVIOUS getPrevious()
public NEXT getNext()
public final void run()
throws Exception
run in interface GCUBEIHandler<T>run in class GCUBEHandler<T>Exception - if the execution of the task does not complete normally.Copyright © 2015. All Rights Reserved.