Uses of Class
org.gcube.common.core.utils.handlers.lifetime.State

Packages that use State
org.gcube.common.core.utils.handlers   
org.gcube.common.core.utils.handlers.lifetime   
 

Uses of State in org.gcube.common.core.utils.handlers
 

Methods in org.gcube.common.core.utils.handlers that return State
 State GCUBEHandler.getState()
          See Lifetime.getState().
 

Methods in org.gcube.common.core.utils.handlers with parameters of type State
 void GCUBEHandler.setState(State state)
          Sets the state of the handler.
 

Uses of State in org.gcube.common.core.utils.handlers.lifetime
 

Subclasses of State in org.gcube.common.core.utils.handlers.lifetime
static class State.Created
          Specialises State for the (private) start state of a handler.
static class State.Done
          Specialises State for the state of a handler that has completed execution.
static class State.Failed
          Specialises State for the state of a handler that has failed prior or during its execution.
static class State.Running
          Specialises State for the state of a handler that is executing.
static class State.Suspended
          Specialises State for the state of a handler that has suspended its execution.
 

Methods in org.gcube.common.core.utils.handlers.lifetime that return State
 State Lifetime.getState()
          Returns the current lifetime state of the handler.
 

Methods in org.gcube.common.core.utils.handlers.lifetime that return types with arguments of type State
 List<State> State.getPrevious()
          Returns the states from which a handler may transition to this state.
 

Method parameters in org.gcube.common.core.utils.handlers.lifetime with type arguments of type State
protected abstract  void State.addPrevious(List<State> previous)
          Adds the states from which a handler may transition to this state.
protected  void State.Created.addPrevious(List<State> previous)
           
protected  void State.Running.addPrevious(List<State> previous)
           
protected  void State.Suspended.addPrevious(List<State> previous)
           
protected  void State.Done.addPrevious(List<State> previous)
           
protected  void State.Failed.addPrevious(List<State> previous)
           
 



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